UX Flows, UI Visual Development, Motion Graphics, VFX, and Technical Implementation focused on in-game UI (HUD), information clarity, systems, and accessibility.
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DESIGN LEADS: Celeste Pang (UI/UX), Jay Bacuetes (UX), Marco Mandim (UI)
UI/UX DESIGNERS: Daniel Peterson, Elaine Yang, Dohyeong Kim, Cynthia Lee, Anabelle Sarango, Justin Lancaster
ENGINEERS: Adam Schmidt, Chris Chen, Alex Serio, Christopher Bireley, Luke Hodgkinson, and many more
PRODUCERS: Vince Kudirka, Brallan Saucedo, Shu Fujita, Kenny Hudson
QA: Zachary Hart
ART DIRECTOR: Dion Rogers
DESIGN LEADS: Celeste Pang (UI/UX), Jay Bacuetes (UX), Marco Mandim (UI)
UI/UX DESIGNERS: Daniel Peterson, Elaine Yang, Dohyeong Kim, Cynthia Lee, Anabelle Sarango, Justin Lancaster
ENGINEERS: Adam Schmidt, Chris Chen, Alex Serio, Christopher Bireley, Luke Hodgkinson, and many more
PRODUCERS: Vince Kudirka, Brallan Saucedo, Shu Fujita, Kenny Hudson
QA: Zachary Hart
ART DIRECTOR: Dion Rogers
Main Menu
PLAY Menu
Heroes Menu
HERO HUD
Round Score
Flashpoint Game Mode
Clash Game Mode Preview
Overwatch 1 Hero Reworks
Hero UI
PVE Missions
[Under Construction]
HUD Elements and Systems
[Under Construction]